How to make an arc'd, but not mario-like jump in python, pygame [duplicate]

Posted by PythonInProgress on Game Development See other posts from Game Development or by PythonInProgress
Published on 2013-06-23T13:47:05Z Indexed on 2013/06/24 22:33 UTC
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I have looked at many, many questions similar to this, and cannot find a simple answer that includes the needed code. What i am trying to do is raise the y value of a square for a certain amount of time, then raise it a bit more, then a bit more, then lower it twice. I cant figure out how to use acceleration/friction, and might want to do that too.

P.S. - can someone tell me if i should post this on stackoverflow or not? Thanks all!

Edit: What i am looking for is not mario-like physics, but a simple equation that can be used to increase then decrease height over the time over a few seconds.

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